Create Maps and Visualize Data in 2D and 3D


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Documentation for package ‘rayshader’ version 0.37.3

Help Pages

add_overlay Add Overlay
add_shadow Add Shadow
add_water Add Water
ambient_shade Calculate Ambient Occlusion Map
calculate_normal Calculate Normal
cloud_shade Cloud Shade
constant_shade Calculate Constant Color Map
convert_path_to_animation_coords Calculate Animation Coordinates from Path
convert_rgl_to_raymesh Convert rayshader RGL scene to ray_mesh object
create_texture Create Texture
detect_water Detect water
flag_banner_obj Flag Banner 3D Model
flag_full_obj Flag 3D Model
flag_pole_obj Flag Pole 3D Model
generate_altitude_overlay Generate Altitude Overlay
generate_compass_overlay Generate Compass Overlay
generate_contour_overlay Generate Contour Overlay
generate_label_overlay Generate Label Overlay
generate_line_overlay Generate Line Overlay
generate_point_overlay Generate Point Overlay
generate_polygon_overlay Generate Polygon Overlay
generate_scalebar_overlay Generate Scalebar Overlay
generate_waterline_overlay Generate Waterline Overlay
height_shade Calculate Terrain Color Map
lamb_shade Calculate Lambert Shading Map
montereybay Monterey Bay combined topographic and bathymetric elevation matrix.
monterey_counties_sf California County Data Around Monterey Bay
monterey_roads_sf Road Data Around Monterey Bay
plot_3d Plot 3D
plot_gg Transform ggplot2 objects into 3D
plot_map Plot Map
raster_to_matrix Raster to Matrix
ray_shade Calculate Raytraced Shadow Map
reduce_matrix_size Reduce Matrix Size (deprecated)
render_beveled_polygons Render Beveled Polygons
render_buildings Render Buildings
render_camera Render Camera
render_clouds Render Clouds
render_compass Render Compass Symbol
render_contours Render Contours
render_depth Render Depth of Field
render_floating_overlay Render Floating overlay
render_highquality Render High Quality
render_label Render Label
render_movie Render Movie
render_multipolygonz Render MULTIPOLYGON Z Geometry
render_obj Render Obj
render_path Render Path
render_points Render Points
render_polygons Render Polygons
render_raymesh Render Raymesh
render_resize_window Resize the rgl Window
render_scalebar Render Scale Bar
render_snapshot Render Snapshot of 3D Visualization
render_tree Render Tree
render_water Render Water Layer
resize_matrix Resize Matrix
run_documentation Run Documentation
save_3dprint Save 3D Print
save_multipolygonz_to_obj Save MULTIPOLYGON Z sf data to OBJ file
save_obj Save OBJ
save_png Save PNG
sphere_shade Calculate Surface Color Map
texture_shade Calculate Texture Shading Map
washington_monument_multipolygonz Washington Monument 3D Model as Multipolygon Z Data