convert_rgl_to_raymesh {rayshader}R Documentation

Convert rayshader RGL scene to ray_mesh object

Description

Converts the current RGL rayshader scene to a 'ray_mesh' object (see 'rayvertex' package for more information)

Usage

convert_rgl_to_raymesh(save_shadow = TRUE)

Arguments

save_shadow

Default 'FALSE'. If 'TRUE', this saves a plane with the shadow texture below the model.

Value

A 'ray_mesh' object

Examples

filename_obj = tempfile(fileext = ".obj")
#Save model of volcano
if(run_documentation()) {
volcano %>%
 sphere_shade() %>%
 plot_3d(volcano, zscale = 2)

rm_obj = convert_rgl_to_raymesh()
}

[Package rayshader version 0.37.3 Index]