A B C D E G H I J K M N P Q R S T U W
absoluteHollerValue | Compute absolute Public Good value |
absolutePublicGoodValue | Compute absolute Public Good value |
absolutePublicHelpChiValue | Compute absolute Public Help value Chi |
absolutePublicHelpThetaValue | Compute absolute Public Help value Theta |
absolutePublicHelpValue | Compute absolute Public Help value Theta |
absolutePublicHelpValueChi | Compute absolute Public Help value Chi |
absolutePublicHelpValueTheta | Compute absolute Public Help value Theta |
absolutePublicHelpValueXi | Compute absolute Public Help value Chi |
absolutePublicHelpXiValue | Compute absolute Public Help value Chi |
apexGame | Construct an apex game |
apexGameValue | Compute value of a coalition for an apex game |
apexGameVector | Compute game vector for an apex game |
bankruptcyGame | Construct a bankruptcy game |
bankruptcyGameValue | Compute value of a coalition for a bankruptcy game |
bankruptcyGameVector | Compute game vector for a bankruptcy game |
banzhafValue | Compute Banzhaf value |
baruaChakravartySarkarIndex | Compute Barua Chakravarty Sarkar index |
belongsToCore | Check if point is core element |
belongsToCoreCover | Check if point is core cover element |
belongsToImputationset | Check if point is imputation |
belongsToReasonableSet | Check if point is element of reasonable set |
belongsToWeberset | Check if point is element of Weber Set |
cardinalityGame | Construct a cardinality game |
cardinalityGameValue | Compute value of a coalition for a cardinality game |
cardinalityGameVector | Compute game vector for a cardinality game |
centroidCore | Compute centroid of core |
centroidCoreCover | Compute centroid of the core cover |
centroidImputationSet | Compute centroid of the imputation set |
centroidReasonableSet | Compute centroid of reasonable set |
centroidWeberSet | Compute centroid of Weber set |
colemanCollectivityPowerIndex | Compute Coleman Power index of a Collectivity to Act |
colemanInitiativePowerIndex | Compute Coleman Initiative Power index |
colemanPreventivePowerIndex | Compute Coleman Preventive Power index |
coreCoverVertices | Compute core cover vertices |
coreVertices | Compute core vertices |
costSharingGame | Construct a cost sharing game |
costSharingGameValue | Compute value of a coalition for a cost game |
costSharingGameVector | Compute game vector for a cost sharing game |
createBitMatrix | create bit matrix |
deeganPackelIndex | Compute Deegan-Packel index |
dictatorGame | Construct a dictator game |
dictatorGameValue | Compute value of a coalition for a dictator game |
dictatorGameVector | Compute game vector for a dictator game |
disruptionNucleolus | Compute disruption nucleolus |
divideTheDollarGame | Construct a divide-the-dollar game |
divideTheDollarGameValue | Compute value of a coalition for a divide-the-dollar game |
divideTheDollarGameVector | Compute game vector for a divide-the-dollar game |
drawCentroidCore | draw centroid of the core for 3 or 4 players |
drawCentroidCoreCover | draw centroid of core cover for 3 or 4 players |
drawCentroidImputationSet | draw centroid of imputation set for 3 or 4 players |
drawCentroidReasonableSet | draw centroid of reasonable set for 3 or 4 players |
drawCentroidWeberSet | draw centroid of Weber set for 3 or 4 players |
drawCore | Draw core for 3 or 4 players |
drawCoreCover | Draw core cover for 3 or 4 players |
drawDeeganPackelIndex | draw Deegan-Packel index for 3 or 4 players |
drawDisruptionNucleolus | draw disruption nucleolus for 3 or 4 players |
drawGatelyValue | draw Gately point for 3 or 4 players |
drawImputationSet | Draw imputation set for 3 or 4 players |
drawImputationset | Draw imputation set for 3 or 4 players |
drawJohnstonIndex | Draw Johnston index for 3 or 4 players |
drawModiclus | Draw modiclus for 3 or 4 players |
drawNormalizedBanzhafIndex | draw normalized Banzhaf Index for 3 or 4 players |
drawNormalizedBanzhafValue | draw normalized Banzhaf value for 3 or 4 players |
drawNucleolus | Draw nucleolus for 3 or 4 players |
drawPerCapitaNucleolus | Draw per capita nucleolus for 3 or 4 players |
drawPrenucleolus | Draw prenucleolus for 3 or 4 players |
drawProportionalNucleolus | Draw proportional nucleolus for 3 or 4 players |
drawPublicGoodIndex | Draw Public Good index for 3 or 4 players |
drawPublicGoodValue | Draw Public Good value for 3 or 4 players |
drawPublicHelpChiIndex | Draw Public Help index Chi for 3 or 4 players |
drawPublicHelpChiValue | Draw Public Help value Chi for 3 or 4 players |
drawPublicHelpIndex | Draw Public Help index Theta for 3 or 4 players |
drawPublicHelpValue | Draw Public Help value Theta for 3 or 4 players |
drawReasonableSet | Draw reasonable set for 3 or 4 players |
drawShapleyShubikIndex | Draw Shapley-Shubik index for 3 or 4 players |
drawShapleyValue | Draw Shapley value for 3 or 4 players |
drawSimplifiedModiclus | Draw simplified modiclus for 3 or 4 players |
drawTauValue | Draw tau-value for 3 or 4 players |
drawTijsValue | Draw tau-value for 3 or 4 players |
drawWeberset | Draw Weber Set for 3 or 4 players |
equalPropensityToDisrupt | Compute equal propensity to disrupt |
gatelyPoint | Compute Gately point |
gatelyValue | Compute Gately point |
getCriticalCoalitionsOfPlayer | Compute critical coalitions of a player for simple games |
getDualGameVector | Compute dual game vector |
getEmptyParamCheckResult | getEmptyParamCheckResult for generating stucture according to parameter check results |
getExcessCoefficients | Compute excess coefficients |
getGainingCoalitions | Compute gaining coalitions of a TU game |
getGapFunctionCoefficients | Compute gap function coefficients |
getHarsanyiDividends | Compute unanimity coefficients of game |
getkCover | Compute k-cover of game |
getMarginalContributions | Compute marginal contributions |
getMinimalRights | Compute minimal rights vector |
getMinimalRightsVector | Compute minimal rights vector |
getMinimalWinningCoalitions | Compute minimal winning coalitions in a simple game |
getMinimumWinningCoalitions | Compute minimal winning coalitions in a simple game |
getNumberOfPlayers | Get number of players |
getPerCapitaExcessCoefficients | Compute per capita excess coefficients |
getPlayersFromBitVector | Extract players from bit vector |
getPlayersFromBMRow | Extract players from bit matrix row |
getRealGainingCoalitions | Compute real gaining coalitions of game |
getUnanimityCoefficients | Compute unanimity coefficients of game |
getUtopiaPayoff | Compute utopia payoff vector of game |
getUtopiaPayoffVector | Compute utopia payoff vector of game |
getVectorOfPropensitiesToDisrupt | Compute vector of propensities to disrupt |
getWinningCoalitions | Compute winning coalitions in a simple game |
getZeroNormalizedGameVector | Compute 0-normalized game vector |
getZeroOneNormalizedGameVector | Compute 0-1-normalized game vector |
gloveGame | Construct a glove game |
gloveGameValue | Compute value of a coalition for a glove game |
gloveGameVector | Compute game vector for glove game |
hollerIndex | Compute Public Good index |
hollerValue | Compute (normalized) Public Good value |
imputationSetVertices | Compute vertices of imputation set |
imputationsetVertices | Compute vertices of imputation set |
is1ConvexGame | Check if game is 1-Convex |
isAdditiveGame | Check if game is additive |
isBalancedGame | Check if game is balanced |
isConstantSumGame | Check if game is constant-sum |
isConstantsumGame | Check if game is constant-sum |
isConvexGame | Check if game is convex |
isDegenerateGame | Check if game is degenerate |
isEssentialGame | Check if game is essential |
isInEssentialGame | Check if game is degenerate |
isInessentialGame | Check if game is degenerate |
iskConvexGame | Check if game is k-Convex |
isMonotonicGame | Check if game is monotonic |
isNonnegativeGame | Check if game is nonnegative |
isQuasiBalancedGame | Check if game is quasi-balanced |
isSemiConvexGame | Check if game is semiconvex |
isSimpleGame | Check if game is simple |
isSuperAdditiveGame | Check if game is superadditive |
isSuperadditiveGame | Check if game is superadditive |
isSymmetricGame | Check if game is symmetric |
isWeaklyConstantSumGame | Check if game is weakly constant-sum |
isWeaklyConstantsumGame | Check if game is weakly constant-sum |
isWeaklySuperAdditiveGame | Check if game is weakly superadditive |
isWeaklySuperadditiveGame | Check if game is weakly superadditive |
isZeroMonotonicGame | Check if game is weakly superadditive |
johnstonIndex | Compute Johnston index |
koenigBraeuningerIndex | Compute Koenig-Braeuninger index |
majoritySingleVetoGame | Construct a weighted majority game with a single veto player |
majoritySingleVetoGameValue | Compute value of a coalition for a weighted majority game with a single veto player |
majoritySingleVetoGameVector | Compute game vector for a weighted majority game with a single veto player |
modiclus | Compute modiclus |
nevisonIndex | Compute Nevison index |
nonNormalizedBanzhafIndex | Compute non-normalized Banzhaf index |
nonNormalizedBanzhafValue | Compute Banzhaf value |
normalizedBanzhafIndex | Compute normalized Banzhaf index |
normalizedBanzhafValue | Compute normalized Banzhaf value |
nucleolus | Compute nucleolus |
perCapitaNucleolus | Compute per capita nucleolus |
Prenucleolus | Compute prenucleolus |
prenucleolus | Compute prenucleolus |
propensityToDisrupt | Compute propensity to disrupt |
proportionalNucleolus | Compute proportional nucleolus |
publicGoodIndex | Compute Public Good index |
publicGoodValue | Compute (normalized) Public Good value |
publicHelpChiIndex | Compute Public Help index Chi |
publicHelpChiValue | Compute (normalized) Public Help value Chi |
publicHelpIndex | Compute Public Help index Theta |
publicHelpIndexChi | Compute Public Help index Chi |
publicHelpIndexTheta | Compute Public Help index Theta |
publicHelpIndexXi | Compute Public Help index Chi |
publicHelpThetaIndex | Compute Public Help index Theta |
publicHelpThetaValue | Compute Public Help value Theta |
publicHelpValue | Compute Public Help value Theta |
publicHelpValueChi | Compute (normalized) Public Help value Chi |
publicHelpValueTheta | Compute Public Help value Theta |
publicHelpValueXi | Compute (normalized) Public Help value Chi |
publicHelpXiIndex | Compute Public Help index Chi |
publicHelpXiValue | Compute (normalized) Public Help value Chi |
quotaGame | Construct a weighted voting game |
quotaGameValue | Compute value of a coalition for a weighted voting game |
quotaGameVector | Compute game vector for a weighted voting game (aka quota game) |
raeIndex | Compute Rae index |
rawBanzhafIndex | Compute raw Banzhaf Index |
rawBanzhafValue | Compute raw Banzhaf Value |
reasonableSetVertices | Compute vertices of reasonable set |
shapleyShubikIndex | Compute Shapley-Shubik index |
shapleyValue | Compute Shapley value |
simplifiedModiclus | Compute simplified modiclus |
stopOnInconsistentEstateAndClaimsVector | Parameter Function stopOnInconsistentEstateAndClaimsVector |
stopOnInvalidAllocation | Parameter Function stopOnInvalidAllocation |
stopOnInvalidBoolean | Parameter Function stopOnInvalidBoolean |
stopOnInvalidClaimsVector | Parameter Function stopOnInvalidClaimsVector |
stopOnInvalidCoalitionS | Parameter Function stopOnInvalidCoalitionS |
stopOnInvalidDictator | Parameter Function stopOnInvalidDictator |
stopOnInvalidEstate | Parameter Function stopOnInvalidEstate |
stopOnInvalidGameVector | Parameter Function stopOnInvalidGameVector |
stopOnInvalidGrandCoalitionN | Parameter Function stopOnInvalidGrandCoalitionN |
stopOnInvalidIndex | Parameter Function stopOnInvalidIndex |
stopOnInvalidLeftRightGloveGame | Parameter Function stopOnInvalidLeftRightGloveGame |
stopOnInvalidNChooseB | Parameter Function stopOnInvalidNChooseB |
stopOnInvalidNumber | Parameter Function stopOnInvalidNumber |
stopOnInvalidNumberOfPlayers | Parameter Function stopOnInvalidNumberOfPlayers |
stopOnInvalidQuota | Parameter Function stopOnInvalidQuota |
stopOnInvalidVetoPlayer | Parameter Function stopOnInvalidVetoPlayer |
stopOnInvalidWeightVector | Parameter Function stopOnInvalidWeightVector |
stopOnParamCheckError | stopOnParamCheckError - stop and create error message on error |
tauValue | Compute tau-value |
tijsValue | Compute tau-value |
unanimityGame | Construct a unanimity game |
unanimityGameValue | Compute value of a coalition for a unanimity game |
unanimityGameVector | Compute game vector for a unanimity game |
webersetVertices | Compute vertices of Weber Set |
weightedVotingGame | Construct a weighted voting game |
weightedVotingGameValue | Compute value of a coalition for a weighted voting game |
weightedVotingGameVector | Compute game vector for a weighted voting game (aka quota game) |