propensityToDisrupt {CoopGame}R Documentation

Compute propensity to disrupt

Description

propensityToDisrupt for calculating the propensity of disrupt for game vector v, an allocation x and a specified coalition S

Usage

propensityToDisrupt(v, x, S)

Arguments

v

Numeric vector of length 2^n - 1 representing the values of the coalitions of a TU game with n players

x

numeric vector containing allocations for each player

S

numeric vector with coalition of players

Value

propensity to disrupt as numerical value

Author(s)

Johannes Anwander anwander.johannes@gmail.com

Jochen Staudacher jochen.staudacher@hs-kempten.de

References

Littlechild S.C. and Vaidya K.G. (1976) "The propensity to disrupt and the disruption nucleolus of a characteristic function game", Int. Journal of Game Theory 5(2), pp. 151–161

Staudacher J. and Anwander J. (2019) "Conditions for the uniqueness of the Gately point for cooperative games", arXiv preprint, arXiv:1901.01485, 10 pages.

Examples

library(CoopGame)
v=c(0,0,0,4,0,3,6)
x=c(2,3,1)
propensityToDisrupt(v,x,S=c(1))


[Package CoopGame version 0.2.2 Index]