propensityToDisrupt {CoopGame} | R Documentation |
Compute propensity to disrupt
Description
propensityToDisrupt for calculating the propensity of disrupt for game vector v, an allocation x and a specified coalition S
Usage
propensityToDisrupt(v, x, S)
Arguments
v |
Numeric vector of length 2^n - 1 representing the values of the coalitions of a TU game with n players |
x |
numeric vector containing allocations for each player |
S |
numeric vector with coalition of players |
Value
propensity to disrupt as numerical value
Author(s)
Johannes Anwander anwander.johannes@gmail.com
Jochen Staudacher jochen.staudacher@hs-kempten.de
References
Littlechild S.C. and Vaidya K.G. (1976) "The propensity to disrupt and the disruption nucleolus of a characteristic function game", Int. Journal of Game Theory 5(2), pp. 151–161
Staudacher J. and Anwander J. (2019) "Conditions for the uniqueness of the Gately point for cooperative games", arXiv preprint, arXiv:1901.01485, 10 pages.
Examples
library(CoopGame)
v=c(0,0,0,4,0,3,6)
x=c(2,3,1)
propensityToDisrupt(v,x,S=c(1))