setUI {svGUI} | R Documentation |
Set a property in the UI (User Interface), or start an action.
Description
Using setUI()
is the preferred way to set a property in a gui
object.
Similarly, startUI()
should be used to indicate that an UI action requiring
user input is initiated (say, a modal input or file selection dialog box).
Usage
setUI(..., gui = .GUI)
## S3 method for class 'gui'
setUI(fun, call, args, res, widgets, status, msg = NULL, ..., gui = .GUI)
startUI(..., gui = .GUI)
## S3 method for class 'gui'
startUI(
fun,
call,
default,
widgets = NULL,
status = "busy-modal",
msg = "Displaying a modal dialog box",
msg.no.ask = "A modal dialog box was by-passed",
...,
gui = .GUI
)
Arguments
... |
Any other property of the GUI, provided as named arguments. |
gui |
A |
fun |
The name of the calling function. Only required if |
call |
The call in the generic as obtained by |
args |
A list with checked and/or reworked arguments for a method. The generic can do this work, so that code does not need to be duplicated in all its methods. |
res |
Any data returned by the GUI (the results). |
widgets |
The class name of the current widgets implementation. |
status |
Description of the current GUI status. Could be "ok", "busy",
"busy-modal" (a modal dialog box is currently displayed), "by-passed" (the
GUI was by-passed because |
msg |
The message that explains the status. Cannot be provided without status. |
default |
The default value to return if the UI is by-passed because in
non interactive mode, or ask is |
msg.no.ask |
The message that explains the status in case the UI is by-passed. |
Methods (by class)
-
gui
: Set an UI property for agui
object. -
gui
: Start an UI for agui
object.
See Also
Examples
# Imagine you implement a new input box
# In your function, you have this code:
myInput <- function(default = "an answer", gui = .GUI) {
# Start a GUI action... or by-pass it!
if (gui$startUI("myInput", call = match.call(), default = default,
msg = "Displaying an input dialog box",
msg.no.ask = "An input dialog box was by-passed")) {
# Here the input dialog box is displayed and R waits for user feedback
# ... [your code here]
res <- "some results" # Imagine this is the text typed in the box
# When the input dialog box is closed, the function should do:
setUI(res = res, status = NULL)
}
invisible(gui)
}