searchInput {shinyWidgets}R Documentation

Search Input

Description

A text input only triggered when Enter key is pressed or search button clicked

Usage

searchInput(
  inputId,
  label = NULL,
  value = "",
  placeholder = NULL,
  btnSearch = NULL,
  btnReset = NULL,
  btnClass = "btn-default btn-outline-secondary",
  resetValue = "",
  width = NULL
)

Arguments

inputId

The input slot that will be used to access the value.

label

Display label for the control, or NULL for no label.

value

Initial value.

placeholder

A character string giving the user a hint as to what can be entered into the control.

btnSearch

An icon for the button which validate the search.

btnReset

An icon for the button which reset the search.

btnClass

Class to add to buttons, if a vector of length 2 the first value is used for search button and second one for reset button.

resetValue

Value used when reset button is clicked, default to "" (empty string), if NULL value is not reset.

width

The width of the input, e.g. ⁠400px⁠, or ⁠100%⁠.

Note

The two buttons ('search' and 'reset') act like shiny::actionButton(), you can retrieve their value server-side with ⁠input$<INPUTID>_search⁠ and ⁠input$<INPUTID>_reset⁠.

See Also

updateSearchInput() to update value server-side.

Examples

library(shiny)
library(shinyWidgets)

ui <- fluidPage(
  # theme = bslib::bs_theme(version = 5L, preset = "bootstrap"),
  tags$h1("Search Input"),
  br(),
  searchInput(
    inputId = "search", label = "Enter your text",
    placeholder = "A placeholder",
    btnSearch = icon("magnifying-glass"),
    btnReset = icon("xmark"),
    width = "450px"
  ),
  br(),
  verbatimTextOutput(outputId = "res")
)

server <- function(input, output, session) {
  output$res <- renderPrint(input$search)
}

if (interactive())
  shinyApp(ui = ui, server = server)

[Package shinyWidgets version 0.8.6 Index]