pan3d {nat} | R Documentation |
Some useful extensions / changes to rgl defaults
Description
Set up pan call back for current rgl device
Usage
pan3d(button)
Arguments
button |
Integer from 1 to 3 indicating mouse button |
Details
Copied verbatim from ?rgl.setMouseCallbacks for rgl version 0.92.892 Mouse button 2 is right and button 3 is middle (accessed by meta/alt key)
Note that sometimes (parts of) objects seem to disappear after panning and
zooming. The example in rgl.setMouseCallbacks
from which this
is copied includes a note that "this doesn't play well with rescaling"
Author(s)
Duncan Murdoch
See Also
Examples
## Not run:
open3d()
pan3d(2)
## End(Not run)
[Package nat version 1.8.24 Index]