| DBBMMStack-class {move} | R Documentation |
The DBBMMStack class
Description
The DBBMMStack object is created within the brownian.bridge.dyn function from a MoveStack or dBMvarianceStack object. It contains a dBMvarianceStack object and a raster with probabilities.
Slots
- crs
part of the Raster-class
- DBMvar
Object of class "dBMvarianceStack": includes the window.size, margin, means, in.windows, break.list, and points of interest
- ext
the extension factor set by the user
- extent
part of the Raster-class
- filename
part of the Raster-class
- layers
part of the Raster-class
- method
the method that was used to calculate the utilization distribution, e.g. dynamic Brwonian Bridge
- ncols
part of the Raster-class
- nrows
part of the Raster-class
- rotated
part of the Raster-class
- rotation
part of the Raster-class
- title
part of the Raster-class
- z
part of the Raster-class
Methods
contoursignature(object = "DBBMMStack"): adds a contour line to a plotemdsignature(object = "DBBMMStack"): quantifies similarity between utilization distributionsequalProjsignature(object = "DBBMMStack"): checks whether all objects of a list are in the same projectiongetMotionVariancesignature(object = "DBBMMStack"): extracts the estimated motion variancegetVolumeUDsignature(object = "DBBMMStack"): modifies the UD rasterouterProbabilitysignature(object = "DBBMMStack"): calculates the animal occurrence probabilities at the border of the rasterplotsignature(object = "DBBMMStack"): plots the raster from a DBBMMStack object with re-size insensitive proportionsraster2contoursignature(object = "DBBMMStack"): converts a raster to contour linesshowsignature(object = "DBBMMStack"): displays summary the DBBMMStack objectsplitsignature(object = "DBBMMStack"): splits a DBBMMStack into a list of DBBMM objectssummarysignature(object = "DBBMMStack"): summarizes the information of the raster from a DBBMMStack objectsubsetsignature(object = "DBBMMStack"): subsets the DBBMMStack object
Note
The DBBMMStack object contains a dBMvarianceStack and a .UDStack object which can be used to program against.
Author(s)
Marco Smolla & Anne Scharf