gridworldEnvironment {ReinforcementLearning} | R Documentation |
Defines an environment for a gridworld example
Description
Function defines an environment for a 2x2 gridworld example. Here an agent is intended to navigate from an arbitrary starting position to a goal position. The grid is surrounded by a wall, which makes it impossible for the agent to move off the grid. In addition, the agent faces a wall between s1 and s4. If the agent reaches the goal position, it earns a reward of 10. Crossing each square of the grid results in a negative reward of -1.
Usage
gridworldEnvironment(state, action)
Arguments
state |
The current state. |
action |
Action to be executed. |
Value
List containing the next state and the reward.
Examples
# Load gridworld environment
gridworld <- gridworldEnvironment
# Define state and action
state <- "s1"
action <- "down"
# Observe next state and reward
gridworld(state, action)
[Package ReinforcementLearning version 1.0.5 Index]