DIE {MoLE} | R Documentation |
Kill agents
Description
After a prespecified number of utterances (and after having given birth to a new generation of speakers), agents are removed from the (actively speaking) population. Death agents are stored in the graveyard
for later inspection.
Usage
DIE(agentID)
Arguments
agentID |
Pointer to agent whose death is considered. |
Details
DIE
is called at the end of each turn, but only applies if the agent is old enough.
Value
New entry in graveyard
.
Author(s)
Sander Lestrade
Examples
FOUND()
population[[1]]$age=world$deathAge+1
DIE(1)
[Package MoLE version 1.0.1 Index]