setDeathTime {ABM}R Documentation

set the time of death for an agent

Description

set the time of death for an agent

Arguments

agent

an external pointer returned by newAgent() or getAgent()

time

the time of death, a numeric value

Details

If agent is an R6 object, then we should use either agent$leave() or leave(agent$get)

At the time of death, the agent is removed from the simulation. Calling it multiple times causes the agent to die at the earliest time.


[Package ABM version 0.4.1 Index]