stateFuncs {shinyjs} | R Documentation |
Enable/disable an input element
Description
Enable or disable an input element. A disabled element is not usable and
not clickable, while an enabled element (default) can receive user input.
Any shiny input tag can be used with these functions.
enable
enables an input, disable
disabled
an input,toggleState
enables an input if it is disabled
and disables an input if it is already enabled.
If condition
is given to toggleState
, that condition will be used
to determine if to enable or disable the input. The element will be enabled if
the condition evaluates to TRUE
and disabled otherwise. If you find
yourself writing code such as if (test()) enable(id) else disable(id)
then you can use toggleState
instead: toggleState(id, test())
.
Usage
enable(id = NULL, selector = NULL, asis = FALSE)
disable(id = NULL, selector = NULL, asis = FALSE)
toggleState(id = NULL, condition = NULL, selector = NULL, asis = FALSE)
Arguments
id |
The id of the input element/Shiny tag |
selector |
Query selector of the elements to target. Ignored if the |
asis |
If |
condition |
An optional argument to |
Note
shinyjs
must be initialized with a call to useShinyjs()
in the app's ui.
See Also
useShinyjs
,
runExample
disabled
Examples
if (interactive()) {
library(shiny)
shinyApp(
ui = fluidPage(
useShinyjs(), # Set up shinyjs
actionButton("btn", "Click me"),
textInput("element", "Watch what happens to me")
),
server = function(input, output) {
observeEvent(input$btn, {
# Change the following line for more examples
toggleState("element")
})
}
)
}
## Not run:
# The shinyjs function call in the above app can be replaced by
# any of the following examples to produce similar Shiny apps
toggleState(id = "element")
enable("element")
disable("element")
# Similarly, the "element" text input can be changed to many other
# input tags, such as the following examples
actionButton("element", "I'm a button")
fileInput("element", "Choose a file")
selectInput("element", "I'm a select box", 1:10)
## End(Not run)
## toggleState can be given an optional `condition` argument, which
## determines if to enable or disable the input
if (interactive()) {
shinyApp(
ui = fluidPage(
useShinyjs(),
textInput("text", "Please type at least 3 characters"),
actionButton("element", "Submit")
),
server = function(input, output) {
observe({
toggleState(id = "element", condition = nchar(input$text) >= 3)
})
}
)
}