as.rglscene.gltf {rgl2gltf} | R Documentation |
Convert a glTF object to an rglscene or mesh3d object.
Description
These methods convert a "gltf"
object to
a "rglscene"
object, similar to what scene3d
would produce, or a "mesh3d"
object.
Usage
## S3 method for class 'gltf'
as.rglscene(x, scene = x$scene, nodes = NULL,
useRGLinfo = TRUE, time = NULL, ani = 0, clone = TRUE,
quick = FALSE, add = FALSE, ...)
## S3 method for class 'gltf'
as.mesh3d(x, ...)
Arguments
x |
The |
scene |
Which scene to convert? If |
nodes |
Which nodes to convert? If |
useRGLinfo |
|
time |
Set the "time" within an animation. |
ani |
Animation number to use. |
clone |
Whether to clone the |
quick |
If |
add |
If |
... |
|
Details
These functions need to modify the glTF object, caching
some information to help with the conversion. By default
they do this on a cloned copy of it, and the original is
left unchanged. If the object has already been cloned
this can be skipped by setting clone = FALSE
.
Value
An "rglscene"
object.