| Gltf {rgl2gltf} | R Documentation |
R6 Class for glTF file objects
Description
The glTF file spec is described here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html. This object encapsulates most of the data from those files.
Super class
rgl::Buffer -> gltf
Public fields
sceneThe default scene number
Methods
Public methods
Inherited methods
rgl::Buffer$addBufferView()rgl::Buffer$as.list()rgl::Buffer$closeBuffer()rgl::Buffer$closeBuffers()rgl::Buffer$dataURI()rgl::Buffer$getAccessor()rgl::Buffer$getBuffer()rgl::Buffer$getBufferview()rgl::Buffer$load()rgl::Buffer$openBuffer()rgl::Buffer$openBufferview()rgl::Buffer$readAccessor()rgl::Buffer$readAccessor0()rgl::Buffer$saveOpenBuffer()rgl::Buffer$setAccessor()rgl::Buffer$setBuffer()rgl::Buffer$setBufferview()rgl::Buffer$writeBuffer()
Method new()
Usage
Gltf$new(json = NULL, defaultbin = NULL)
Arguments
jsonList read from glTF file.
defaultbinOptional external binary file.
Method addAccessor()
Write values to accessor, including min and max.
The glTF standard requires min and max values in
accessors, whereas other uses of buffers may not.
This function stores in the usual way using the
Buffer$addAccessor() method, and then adds
min and max values.
The standard also doesn't support signed 4 byte integers or double precision values, so we test for those here.
Usage
Gltf$addAccessor(values, target = NULL, types = "anyGLTF", normalized = FALSE)
Arguments
valuesValues to write.
targetOptional target use for values.
typesAllowed types (from names of
rgl::gltfTypes), orc("any", "anyGLTF")).normalizedAre these normalized integer values?
Returns
New accessor number.
Method getScene()
Get scene object.
Usage
Gltf$getScene(sc)
Arguments
scScene number.
Returns
Scene object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-scene.
Method setScene()
Update scene record.
Usage
Gltf$setScene(sc, scene)
Arguments
scWhich scene to update.
sceneNew scene record.
Method addScene()
Add a scene object.
Usage
Gltf$addScene()
Returns
Scene number.
Method addToScene()
Add node to scene.
Usage
Gltf$addToScene(scene, node)
Arguments
sceneScene number to modify.
nodeNode number(s) to add.
Method defaultScene()
Get default scene, creating it if necessary.
Usage
Gltf$defaultScene()
Returns
Scene number.
Method getNode()
Get node object.
Usage
Gltf$getNode(n)
Arguments
nNode number.
Returns
Node object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-node.
Method setNode()
Set node object.
Usage
Gltf$setNode(n, node)
Arguments
nNode number.
nodeNew node object.
Method addNode()
Add a node object.
Usage
Gltf$addNode(mesh = NULL, matrix = NULL, extras = NULL)
Arguments
meshA mesh number.
matrixA matrix transformation for the node.
extrasA list of extras, typically
rglobjects.
Returns
Node number.
Method addChild()
Add node as child of another.
Usage
Gltf$addChild(parent, node)
Arguments
parentNode number to modify.
nodeNode number(s) to add as children.
Method setParents()
Set parent member for all nodes
Usage
Gltf$setParents()
Method getSkin()
Get skin object.
Usage
Gltf$getSkin(skin)
Arguments
skinSkin number.
Returns
Skin object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-skin.
Method setSkin()
Set skin object.
Usage
Gltf$setSkin(n, skin)
Arguments
nSkin number.
skinNew skin object.
Method getJoint()
Get joint node.
Usage
Gltf$getJoint(skin, num)
Arguments
skinSkin number.
numJoint number.
Returns
Node object
Method getInverseBindMatrices()
Get "inverse bind matrices".
These matrices undo the existing transformation before applying the skin transformations.
Usage
Gltf$getInverseBindMatrices(skin)
Arguments
skinSkin number.
Returns
A 4x4xn array of matrices, one per joint.
Method getForwardBindMatrices()
Get "forward bind matrices".
These matrices applying the skin transformations.
Usage
Gltf$getForwardBindMatrices(skin)
Arguments
skinSkin number.
Returns
A 4x4xn array of matrices, one per joint.
Method getCamera()
Get camera object.
Usage
Gltf$getCamera(cam)
Arguments
camCamera number.
Returns
Camera object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-camera.
Method getExtras()
Get top-level extras list.
Usage
Gltf$getExtras()
Returns
Extras list, including rgl objects.
Method setExtras()
Set extras list.
Usage
Gltf$setExtras(extras)
Arguments
extrasNew extras list.
Method getMesh()
Get mesh object.
Usage
Gltf$getMesh(m)
Arguments
mMesh number.
Returns
Mesh object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-mesh.
Method setMesh()
Set mesh object.
Usage
Gltf$setMesh(m, mesh)
Arguments
mMesh number.
meshNew mesh object
Method addMesh()
Add a mesh object.
Usage
Gltf$addMesh(primitives)
Arguments
primitivesA list of primitive objects.
Returns
Mesh number.
Method getMaterial()
Get material object.
Usage
Gltf$getMaterial(m)
Arguments
mMaterial number.
Returns
Material object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-material.
Method getTexture()
Get texture object.
Usage
Gltf$getTexture(tex)
Arguments
texTexture number.
Returns
Texture object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-texture.
Method getImage()
Get image object.
Usage
Gltf$getImage(im)
Arguments
imImage number.
Returns
Image object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-image.
Method addMaterial()
Construct and possibly add material.
This will return an existing material if possible.
Usage
Gltf$addMaterial(mat, defaultMaterial = list())
Arguments
matAn
rglmaterial record.defaultMaterialDefault material properties.
Returns
Material number.
Method addTexture()
Add a texture.
Usage
Gltf$addTexture(mat)
Arguments
matAn
rglmaterial record.
Returns
Texture number.
Method addImage()
Add an image for a texture.
Usage
Gltf$addImage(mat)
Arguments
matAn
rglmaterial record.
Returns
Image number.
Method addSampler()
Add a sampler.
Usage
Gltf$addSampler(mat)
Arguments
matAn
rglmaterial record.
Returns
Sampler number.
Method getMaterialNumber()
Add or return a material.
Usage
Gltf$getMaterialNumber(material)
Arguments
materialA glTF material record.
Returns
Material number.
Method writeVectors()
Write data.
Usage
Gltf$writeVectors( coords, target = targetArray, types = "anyGLTF", normalized = FALSE )
Arguments
coordsData to write, or
NULL.targetOptional target use for data.
typesA character vector of allowed types, or "any" or "anyGLTF"
normalizedAre these integer values representing floats?
Returns
Accessor number, or NULL.
Method makePrimitive()
Create a primitive record.
Usage
Gltf$makePrimitive(inds, mode = NULL, attributes = NULL, matnum = NULL)
Arguments
indsIndices of vertices.
modeMode of primitive.
attributesPrimitive attributes.
matnumMaterial number.
Returns
Primitive record, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-primitive.
Method getAsset()
Get asset list.
Usage
Gltf$getAsset()
Returns
Asset object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-asset.
Method setAsset()
Set asset list.
Usage
Gltf$setAsset(version, generator)
Arguments
versionVersion number of glTF format.
generatorIdentifier of code generating it.
Method getTransform()
Get local transform.
Usage
Gltf$getTransform(n)
Arguments
nNode number.
Returns
4x4 matrix of local transform.
Method getRglMaterial()
Reconstruct rgl material.
Usage
Gltf$getRglMaterial(n)
Arguments
nMaterial number.
Returns
rgl material record.
Method getAnimation()
Get animation.
Usage
Gltf$getAnimation(ani)
Arguments
aniAnimation number
Returns
Animation object, documented here: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-animation.
Method setAnimation()
Set animation.
Usage
Gltf$setAnimation(ani, animation)
Arguments
aniAnimation number
animationNew animation object
Method timerange()
Find time range of an animation
Usage
Gltf$timerange(ani)
Arguments
aniAnimation number
Returns
Min and max times from the samplers in the animation.
Method initAnimation()
Initialize animation.
This builds all of the interpolation functions in the samplers.
Usage
Gltf$initAnimation(ani)
Arguments
aniAnimation number
Returns
Modified animation object
Method settime()
Set time for an animation.
This evaluates all the interpolators and modifies self to reflect the specified time point.
Usage
Gltf$settime(time, ani = 0)
Arguments
timeTime to set.
aniAnimation number.
Returns
Vector of node numbers that were changed.
Method print()
Print gltf objects with various levels of detail.
Usage
Gltf$print(verbose = FALSE, names = FALSE, showExtras = TRUE, ...)
Arguments
verboseLogical indicator of verbose printing, or character vector of components to print verbosely.
namesPrint names for components.
showExtrasLogical: show extra fields?
...Passed
....
Examples
\donttest{
samples <- "https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0"
gltf <- readGLB(paste0(samples, "/2CylinderEngine/glTF-Binary/2CylinderEngine.glb?raw=true"))
gltf$print(names = "meshes")
}
Method listCount()
Get number of items in private list.
Usage
Gltf$listCount(list)
Arguments
listName of list to get.
Method clone()
The objects of this class are cloneable with this method.
Usage
Gltf$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
## ------------------------------------------------
## Method `Gltf$print`
## ------------------------------------------------
samples <- "https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0"
gltf <- readGLB(paste0(samples, "/2CylinderEngine/glTF-Binary/2CylinderEngine.glb?raw=true"))
gltf$print(names = "meshes")