ellipsoid {rayrender} | R Documentation |
Ellipsoid Object
Description
Note: light importance sampling for this shape is currently approximated by a sphere. This will fail for ellipsoids with large differences between axes.
Usage
ellipsoid(
x = 0,
y = 0,
z = 0,
a = 1,
b = 1,
c = 1,
material = diffuse(),
angle = c(0, 0, 0),
order_rotation = c(1, 2, 3),
flipped = FALSE,
scale = c(1, 1, 1)
)
Arguments
x |
Default '0'. x-coordinate of the center of the ellipsoid. |
y |
Default '0'. y-coordinate of the center of the ellipsoid. |
z |
Default '0'. z-coordinate of the center of the ellipsoid. |
a |
Default '1'. Principal x-axis of the ellipsoid. |
b |
Default '1'. Principal y-axis of the ellipsoid. |
c |
Default '1'. Principal z-axis of the ellipsoid. |
material |
Default |
angle |
Default 'c(0, 0, 0)'. Angle of rotation around the x, y, and z axes, applied in the order specified in 'order_rotation'. |
order_rotation |
Default 'c(1, 2, 3)'. The order to apply the rotations, referring to "x", "y", and "z". |
flipped |
Default 'FALSE'. Whether to flip the normals. |
scale |
Default 'c(1, 1, 1)'. Scale transformation in the x, y, and z directions. If this is a single value, number, the object will be scaled uniformly. Note: emissive objects may not currently function correctly when scaled. |
Value
Single row of a tibble describing the ellipsoid in the scene.
Examples
#Generate an ellipsoid in a Cornell box
if(run_documentation()) {
generate_cornell() %>%
add_object(ellipsoid(x = 555/2, y = 555/2, z = 555/2,
a = 100, b = 50, c = 50)) %>%
render_scene(lookfrom = c(278, 278, -800) ,lookat = c(278, 278, 0), fov = 40,
ambient_light = FALSE, samples = 128, parallel = TRUE, clamp_value = 5)
}
#Change the axes to make it taller rather than wide:
if(run_documentation()) {
generate_cornell() %>%
add_object(ellipsoid(x = 555/2, y = 555/2, z = 555/2,
a = 100, b = 200, c = 100, material = metal())) %>%
render_scene(lookfrom = c(278, 278, -800) ,lookat = c(278, 278, 0), fov = 40,
ambient_light = FALSE, samples = 128, parallel = TRUE, clamp_value = 5)
}
#Rotate it and make it dielectric:
if(run_documentation()) {
generate_cornell() %>%
add_object(ellipsoid(x = 555/2, y = 555/2, z = 555/2,
a = 100, b = 200, c = 100, angle = c(0, 0, 45),
material = dielectric())) %>%
render_scene(lookfrom = c(278, 278, -800) ,lookat = c(278, 278, 0), fov = 40,
ambient_light = FALSE, samples = 128, parallel = TRUE, clamp_value = 5)
}