csg_scale {rayrender}R Documentation

CSG Scale

Description

CSG Scale

Usage

csg_scale(object, scale = 1)

Arguments

object

CSG object.

scale

Default '1'.

Value

List describing the triangle in the scene.

Examples

if(run_documentation()) {
#Scale a pyramid (translating it upwards because the object is scaled from the center):
generate_ground(material=diffuse(checkercolor="grey20")) %>% 
  add_object(csg_object(csg_pyramid(z=1,y=-0.99),
                        material=glossy(color="red"))) %>% 
  add_object(csg_object(csg_scale(csg_pyramid(z=-1,y=-0.5),2),
                        material=glossy(color="green"))) %>% 
  add_object(sphere(y=5,x=5,z=5,material=light(intensity=40))) %>% 
  render_scene(lookfrom=c(-3,4,10), fov=20, 
               lookat=c(0,-0.5,-0.5),clamp_value=10)
}

[Package rayrender version 0.34.2 Index]