csg_onion {rayrender} | R Documentation |
CSG Onion
Description
Note: This operation has no overt effect on the external appearance of an object–it carves regions on the interior. Thus, you will only see an effect with a transparent material or when you carve into the object.
Usage
csg_onion(object, thickness = 0.1)
Arguments
object |
CSG object. |
thickness |
Default '0.1'. Onioning distance. |
Value
List describing the triangle in the scene.
Examples
if(run_documentation()) {
#Cut and onion a sphere:
generate_ground(material=diffuse(checkercolor="grey20")) %>%
add_object(csg_object(csg_combine(
csg_onion(csg_sphere(z=2,x=2,radius=1), thickness = 0.2),
csg_box(y=1,width=c(10,2,10)), operation = "subtract"),
material=glossy(color="red"))) %>%
add_object(csg_object(csg_combine(
csg_onion(csg_sphere(radius=1), thickness = 0.4),
csg_box(y=1,width=c(10,2,10)), operation = "subtract"),
material=glossy(color="purple"))) %>%
add_object(csg_object(csg_combine(
csg_onion(csg_sphere(z=-2.5,x=-2.5,radius=1), thickness = 0.6),
csg_box(y=1,width=c(10,2,10)), operation = "subtract"),
material=glossy(color="green"))) %>%
add_object(sphere(y=5,x=5,radius=2,material=light())) %>%
render_scene(clamp_value=10,lookat=c(0,-0.5,0),
lookfrom=c(3,5,10),fov=35)
}
if(run_documentation()) {
#Multiple onion layers:
generate_ground(material=diffuse(checkercolor="grey20")) %>%
add_object(csg_object(csg_combine(
csg_onion(csg_onion(csg_onion(csg_sphere(radius=1), 0.4), 0.2),0.1),
csg_box(y=1,width=c(10,2,10)), operation = "subtract"),
material=glossy(color="purple"))) %>%
add_object(sphere(y=5,x=5,radius=2,material=light())) %>%
render_scene(clamp_value=10,lookat=c(0,-0.5,0),
lookfrom=c(3,5,10),fov=20)
}
if(run_documentation()) {
#Onion with dielectric sphere to make a bubble:
generate_cornell() %>%
add_object(csg_object(
csg_onion(csg_sphere(x=555/2,y=555/2,z=555/2, radius=150), 5),
material=dielectric(attenuation=c(1,1,0.3)/100))) %>%
render_scene(clamp_value=10)
}
if(run_documentation()) {
#Multiple onion operations to make a bubble within a bubble:
generate_cornell() %>%
add_object(csg_object(
csg_onion(csg_onion(csg_sphere(x=555/2,y=555/2,z=555/2, radius=150), 10),5),
material=dielectric(attenuation=c(1,1,0.3)/100))) %>%
render_scene(clamp_value=10)
}
[Package rayrender version 0.34.2 Index]