csg_box {rayrender} | R Documentation |
CSG Box
Description
CSG Box
Usage
csg_box(x = 0, y = 0, z = 0, width = c(1, 1, 1), corner_radius = 0)
Arguments
x |
Default '0'. An x-coordinate on the box. |
y |
Default '0'. A y-coordinate on the box. |
z |
Default '0'. A z-coordinate on the box |
width |
Default 'c(1,1,1)'. Length-3 vector describing the x/y/z widths of the box |
corner_radius |
Default '0'. Radius if rounded box. |
Value
List describing the box in the scene.
Examples
if(run_documentation()) {
#Generate a box
generate_ground(material=diffuse(checkercolor="grey20")) %>%
add_object(csg_object(csg_box(), material=glossy(color="#FF69B4"))) %>%
add_object(sphere(y=5,x=5,radius=3,material=light(intensity=5))) %>%
render_scene(clamp_value=10,lookfrom=c(7,3,7))
}
if(run_documentation()) {
#Change the width
generate_ground(material=diffuse(checkercolor="grey20")) %>%
add_object(csg_object(csg_box(width = c(2,1,0.5)), material=glossy(color="#FF69B4"))) %>%
add_object(sphere(y=5,x=5,radius=3,material=light(intensity=5))) %>%
render_scene(clamp_value=10,lookfrom=c(7,3,7))
}
if(run_documentation()) {
#Subtract two boxes to make stairs
generate_ground(material=diffuse(checkercolor="grey20")) %>%
add_object(csg_object(csg_combine(
csg_box(),
csg_box(x=0.5,y=0.5,width=c(1,1,1.1)),operation="subtract"),
material=glossy(color="#FF69B4"))) %>%
add_object(sphere(y=5,x=5,radius=3,material=light(intensity=5))) %>%
render_scene(clamp_value=10,lookfrom=c(7,3,7),fov=13)
}
[Package rayrender version 0.34.2 Index]