environmentType |
The environment type of the compute fleet.
The environment type ARM_CONTAINER is available only in regions US
East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland),
Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South
America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions
US East (N. Virginia), US East (Ohio), US West (Oregon), EU
(Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), South America (São Paulo), and
Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in
regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU
(Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific
(Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available
only in regions US East (N. Virginia), US East (Ohio), US West
(Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific
(Mumbai) and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available
only in regions US East (N. Virginia), US East (Ohio), US West
(Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia
Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo)
and Asia Pacific (Mumbai).
For more information, see Build environment compute types
in the CodeBuild user guide.
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computeType |
Information about the compute resources the compute fleet uses.
Available values include:
-
BUILD_GENERAL1_SMALL : Use up to 3 GB memory and 2 vCPUs for
builds.
-
BUILD_GENERAL1_MEDIUM : Use up to 7 GB memory and 4 vCPUs for
builds.
-
BUILD_GENERAL1_LARGE : Use up to 16 GB memory and 8 vCPUs for
builds, depending on your environment type.
-
BUILD_GENERAL1_XLARGE : Use up to 70 GB memory and 36 vCPUs for
builds, depending on your environment type.
-
BUILD_GENERAL1_2XLARGE : Use up to 145 GB memory, 72 vCPUs, and 824
GB of SSD storage for builds. This compute type supports Docker
images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL :
For environment type LINUX_CONTAINER , you can use up to 3 GB
memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER , you can use up to 16 GB
memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds.
For environment type ARM_CONTAINER , you can use up to 4 GB memory
and 2 vCPUs on ARM-based processors for builds.
If you use BUILD_GENERAL1_LARGE :
For environment type LINUX_CONTAINER , you can use up to 15 GB
memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER , you can use up to 255 GB
memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER , you can use up to 16 GB memory
and 8 vCPUs on ARM-based processors for builds.
For more information, see Build environment compute types
in the CodeBuild User Guide.
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