hexaflake_maze {mazealls} | R Documentation |
hexaflake_maze .
Description
Recursively draw a hexaflake maze, a cross between a Koch snowflake
and a Sierpinski triangle. The outer part of the flake consists of
a hexagon of side length 3^{depth}
pieces of length
unit_len
. The ‘inner’ and ‘outer’ pieces of
the flake are mazes drawn in different colors.
Usage
hexaflake_maze(depth, unit_len, clockwise = TRUE, start_from = c("midpoint",
"corner"), color1 = "black", color2 = "gray40", draw_boundary = FALSE,
num_boundary_holes = 2, boundary_lines = TRUE, boundary_holes = NULL,
boundary_hole_color = NULL, boundary_hole_locations = NULL,
boundary_hole_arrows = FALSE, end_side = 1)
Arguments
depth |
the depth of recursion. This controls the side length. Should be an integer. |
unit_len |
the unit length in graph coordinates. This controls the width of the ‘holes’ in the boundary lines and generally controls the spacing of mazes. |
clockwise |
whether to draw clockwise. |
start_from |
whether to start from the midpoint of the first side of a maze, or from the corner facing the first side. |
color1 |
The dominant color of the maze. |
color2 |
The negative color of the maze. |
draw_boundary |
a boolean indicating whether a final boundary shall be drawn around the maze. |
num_boundary_holes |
the number of boundary sides which should be
randomly selected to have holes. Note that the |
boundary_lines |
indicates which of the sides of the maze shall have drawn boundary lines. Can be a logical array indicating which sides shall have lines, or a numeric array, giving the index of sides that shall have lines. |
boundary_holes |
an array indicating which of the boundary lines
have holes. If |
boundary_hole_color |
the color of boundary holes. A value of
|
boundary_hole_locations |
the ‘locations’ of the boundary holes
within each boundary segment.
A value of |
boundary_hole_arrows |
a boolean or boolean array indicating whether to draw perpendicular double arrows at the boundary holes, as a visual guide. These can be useful for locating the entry and exit points of a maze. |
end_side |
the number of the side to end on. A value of
1 corresponds to the starting side, while higher numbers
correspond to the drawn side of the figure in the canonical order
(that is, the order induced by the |
Details
Draws a maze in an Hexflake. Relies on generation of hexagonal and triangular mazes for the internals. An internal hexagon and six surrounding hexagons are recursively drawn as hexaflakes, connected by 12 equilateral triangles, drawn in the secondary color:
Value
nothing; the function is called for side effects only, though in the future this might return information about the drawn boundary of the shape.
Author(s)
Steven E. Pav shabbychef@gmail.com
See Also
Examples
library(TurtleGraphics)
turtle_init(1000,1000,mode='clip')
turtle_hide()
turtle_do({
turtle_setpos(50,500)
turtle_setangle(0)
hexaflake_maze(depth=3,unit_len=10,draw_boundary=TRUE,color2='green')
})