magic {magic} | R Documentation |
Creates magic squares
Description
Creates normal magic squares of any order >2
. Uses
the appropriate method depending on n modulo 4.
Usage
magic(n)
Arguments
n |
Order of magic square. If a vector, return a list whose
|
Details
Calls either magic.2np1()
, magic.4n()
,
or magic.4np2()
depending on the value of n
. Returns a
magic square in standard format (compare the magic.2np1()
et seq,
which return the square as generated by the direct algorithm).
Author(s)
Robin K. S. Hankin
References
William H. Benson and Oswald Jacoby. New recreations with magic squares. Dover 1976.
See Also
magic.2np1
, magic.prime
,
magic.4np2
,
magic.4n
,lozenge
,
as.standard
, force.integer
Examples
magic(6)
all(is.magic(magic(3:10)))
## The first eigenvalue of a magic square is equal to the magic constant:
eigen(magic(10),FALSE,TRUE)$values[1] - magic.constant(10)
## The sum of the eigenvalues of a magic square after the first is zero:
sum(eigen(magic(10),FALSE,TRUE)$values[2:10])
[Package magic version 1.6-1 Index]