howlerModule {howler} | R Documentation |
Howler.js Module
Description
A simple module containing a howler player and a default set of howler buttons. The module also contains the current position of the track being played and the duration of the track.
Usage
howlerModuleUI(id, files, ..., include_current_track = TRUE, width = "300px")
howlerBasicModuleUI(id, files, ..., width = "300px")
howlerModuleServer(id)
Arguments
id |
ID to give to the namespace of the module. The howler player will have the ID |
files |
Files that will be used in the player. This can either be a single vector, or a list where different formats of the same file are kept in each element of the list. |
... |
Further arguments to send to |
include_current_track |
Logical, should the current track be included in the UI of the module? |
width |
Width (in pixels) of the player. Defaults to 400px. |
Value
The UI will provide a player with a play/pause button, previous and next buttons, duration information and a volume slider.
The server-side module will return a list of reactive objects:
- playing
Logical value whether or not the player is currently playing
- track
Name of the track currently loaded
- duration
Duration (in seconds) of the track currently loaded
- seek
Current position (in seconds) of the track currently loaded
Examples
if (interactive()) {
ui <- fluidPage(
title = "howler.js Module",
howlerModuleUI("howl", c("audio/track1.mp3", "audio/track2.mp3"))
)
server <- function(input, output, session) {
howlerModuleServer("howl")
}
shinyApp(ui, server)
}