HafniaHands {hcidata} | R Documentation |
Hafnia Hands study on presence with different hand textures in virtual reality
Description
Data from a remote VR study where participants were tasked to keep their hand within boxes moving in front of them. They did so with three different textures for their hands: (1) green alien hands, (2) hands in their own skin tone, and (3) hands in a mismatched skin tone. After each trial, participants gave ratings on presence and the look of the hands.
Usage
HafniaHands
Format
A list with two entries:
participants with 5 fields for 112 study participants:
- pid
Participant ID.
- Age
Participant age.
- Sex
Participants' self-reported sex.
- VR Experience
Participants' amount of experience with VR.
- Skin Tone
Participants' skin tone on the Fitzpatrick scale.
responses with 9072 entries in 5 fields:
- pid
Participant ID.
- Trial
Trial number.
- Condition
Trial condition: Alien Hand, Matched Hand, or Mismatched Hand
- Measure
Questionnaire item, which is one of:
- Agency
"I felt that the movements of the virtual hands were caused by my own movements" (Banakou and Slater 2014)
- Body Ownership
"I felt that the virtual hands I saw were my own hands" (Banakou and Slater 2014)
- Resemblance
"I felt that my virtual hands resembled my own (real) hands in terms of shape, skin tone, or other visual features" (Banakou and Slater 2014)
- HQ0
"Please rate the hands based on the opposing adjectives: Inanimate to Living" (Ho and MacDorman 2017)
- HQ1
"Please rate the hands based on the opposing adjectives: Synthetic to Real" (Ho and MacDorman 2017)
- HQ2
"Please rate the hands based on the opposing adjectives: Mechanical movement to Biological movement" (Ho and MacDorman 2017)
- HQ3
"Please rate the hands based on the opposing adjectives: Human-made to Human-like" (Ho and MacDorman 2017)
- HQ4
"Please rate the hands based on the opposing adjectives: Without definite lifespan to Mortal" (Ho and MacDorman 2017)
- Humanness
Aggregate of HQ0-HQ4
- Response
Participants' response on 7-point (-3 to 3) scale. For Humanness this is the average of HQ0-HQ4.
Source
Pohl H, Mottelson A (2022). “Hafnia Hands: A Multi-Skin Hand Texture Resource for Virtual Reality Research.” Frontiers in Virtual Reality, 3. ISSN 2673-4192, doi:10.3389/frvir.2022.719506.
See Also
Other virtual reality:
VrPointing