HafniaHands {hcidata}R Documentation

Hafnia Hands study on presence with different hand textures in virtual reality

Description

Data from a remote VR study where participants were tasked to keep their hand within boxes moving in front of them. They did so with three different textures for their hands: (1) green alien hands, (2) hands in their own skin tone, and (3) hands in a mismatched skin tone. After each trial, participants gave ratings on presence and the look of the hands.

Usage

HafniaHands

Format

A list with two entries:

participants with 5 fields for 112 study participants:

pid

Participant ID.

Age

Participant age.

Sex

Participants' self-reported sex.

VR Experience

Participants' amount of experience with VR.

Skin Tone

Participants' skin tone on the Fitzpatrick scale.

responses with 9072 entries in 5 fields:

pid

Participant ID.

Trial

Trial number.

Condition

Trial condition: Alien Hand, Matched Hand, or Mismatched Hand

Measure

Questionnaire item, which is one of:

Agency

"I felt that the movements of the virtual hands were caused by my own movements" (Banakou and Slater 2014)

Body Ownership

"I felt that the virtual hands I saw were my own hands" (Banakou and Slater 2014)

Resemblance

"I felt that my virtual hands resembled my own (real) hands in terms of shape, skin tone, or other visual features" (Banakou and Slater 2014)

HQ0

"Please rate the hands based on the opposing adjectives: Inanimate to Living" (Ho and MacDorman 2017)

HQ1

"Please rate the hands based on the opposing adjectives: Synthetic to Real" (Ho and MacDorman 2017)

HQ2

"Please rate the hands based on the opposing adjectives: Mechanical movement to Biological movement" (Ho and MacDorman 2017)

HQ3

"Please rate the hands based on the opposing adjectives: Human-made to Human-like" (Ho and MacDorman 2017)

HQ4

"Please rate the hands based on the opposing adjectives: Without definite lifespan to Mortal" (Ho and MacDorman 2017)

Humanness

Aggregate of HQ0-HQ4

Response

Participants' response on 7-point (-3 to 3) scale. For Humanness this is the average of HQ0-HQ4.

Source

Pohl H, Mottelson A (2022). “Hafnia Hands: A Multi-Skin Hand Texture Resource for Virtual Reality Research.” Frontiers in Virtual Reality, 3. ISSN 2673-4192, doi:10.3389/frvir.2022.719506.

See Also

Other virtual reality: VrPointing


[Package hcidata version 0.1.0 Index]