A Grammar of Animated Graphics


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Documentation for package ‘gganimate’ version 1.0.9

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animate Render a gganim object
animate.gganim Render a gganim object
anim_save Save an animation to a file
av_renderer Renderers provided by gganimate
ease_aes Control easing of aesthetics
enter Define how entering and exiting data behaves
enter_appear Define how entering and exiting data behaves
enter_drift Define how entering and exiting data behaves
enter_exit Define how entering and exiting data behaves
enter_fade Define how entering and exiting data behaves
enter_fly Define how entering and exiting data behaves
enter_grow Define how entering and exiting data behaves
enter_manual Define how entering and exiting data behaves
enter_recolor Define how entering and exiting data behaves
enter_recolour Define how entering and exiting data behaves
enter_reset Define how entering and exiting data behaves
exit Define how entering and exiting data behaves
exit_disappear Define how entering and exiting data behaves
exit_drift Define how entering and exiting data behaves
exit_fade Define how entering and exiting data behaves
exit_fly Define how entering and exiting data behaves
exit_manual Define how entering and exiting data behaves
exit_recolor Define how entering and exiting data behaves
exit_recolour Define how entering and exiting data behaves
exit_reset Define how entering and exiting data behaves
exit_shrink Define how entering and exiting data behaves
ffmpeg_renderer Renderers provided by gganimate
file_renderer Renderers provided by gganimate
frame_vars Access metadata about the frames in an animation
gifski_renderer Renderers provided by gganimate
knit_print.gganim Render a gganim object
magick_renderer Renderers provided by gganimate
print.gganim Render a gganim object
renderers Renderers provided by gganimate
shadow_mark Show original data as background marks
shadow_null A non-existent shadow
shadow_trail A trail of evenly spaced old frames
shadow_wake Show preceding frames with gradual falloff
split_animation Split an animation into chunks
sprite_renderer Renderers provided by gganimate
transition_components Transition individual components through their own lifecycle
transition_events Transition individual events in and out
transition_filter Transition between different filters
transition_layers Build up a plot, layer by layer
transition_manual Create an animation by specifying the frame membership directly
transition_null Keep all data constant across the animation
transition_reveal Reveal data along a given dimension
transition_states Transition between several distinct stages of the data
transition_time Transition through distinct states in time
view_follow Let the view follow the data in each frame
view_static Keep a fixed view that include all of the data
view_step Follow the data in steps
view_step_manual Follow the data in steps
view_zoom Pan and zoom smoothly between different states
view_zoom_manual Pan and zoom smoothly between different states