beep_on_error {beepr}R Documentation

Play a short sound if there is an error

Description

beep_on_error wraps an expression and plays a short sound only if an error occurs.

Usage

beep_on_error(expr, sound = 1)

Arguments

expr

An expression to be evaluated for errors.

sound

character string or number specifying what sound to be played by either specifying one of the built in sounds, specifying the path to a wav file or specifying an url. The default is 1. Possible sounds are:

  1. "ping"

  2. "coin"

  3. "fanfare"

  4. "complete"

  5. "treasure"

  6. "ready"

  7. "shotgun"

  8. "mario"

  9. "wilhelm"

  10. "facebook"

  11. "sword"

If sound does not match any of the sounds above, or is a valid path or url, a random sound will be played. Currently beep can only handle http urls, https is not supported.

Details

If beep is not able to play the sound a warning is issued rather than an error. This is in order to not risk aborting or stopping the process that you wanted to get notified about.

Value

The value of expr, if no error occurs. If an error occurs then beep_on_error will re-throw the error.

Examples

## Not run: 
# Play a "ping" sound if \code{expr} produces an error
beep_on_error(log("foo"))

# Stay silent if \code{expr} does not produce an error
beep_on_error(log(1))


# Play the Wilhelm scream instead of a ping on error.
beep_on_error(runif("bar"), "wilhelm")

## End(Not run)


[Package beepr version 2.0 Index]