restart_sg {GPGame} | R Documentation |
Restart existing run
Description
Wrapper around solve_game
to add iterations to an existing run
Usage
restart_sg(
results,
fun,
...,
equilibrium = "NE",
crit = "sur",
n.ite,
x.to.obj = NULL,
noise.var = NULL,
Nadir = NULL,
Shadow = NULL,
integcontrol = NULL,
simucontrol = NULL,
filtercontrol = NULL,
kmcontrol = NULL,
returncontrol = NULL,
ncores = 1,
trace = 1,
seed = NULL
)
Arguments
results |
output of |
fun |
fonction with vectorial output |
... |
additional parameter to be passed to fun |
equilibrium |
either ' |
crit |
' |
n.ite |
number of additional iterations of sequential optimization |
x.to.obj |
for NE and NKSE, which variables for which objective |
noise.var |
noise variance. Either a scalar (same noise for all objectives), a vector (constant noise, different for each objective), a function (type closure) with vectorial output (variable noise, different for each objective) or "given_by_fn", see Details. If not provided, noise.var is taken as the average of model@noise.var. |
Nadir , Shadow |
optional vectors of size nobj. Replaces the nadir or shadow point for KSE. If only a subset of values needs to be defined, the other coordinates can be set to Inf (resp. -Inf for the shadow). |
integcontrol |
optional list for handling integration points. See Details. |
simucontrol , filtercontrol , kmcontrol , returncontrol |
see |
ncores |
number of CPU available (> 1 makes mean parallel TRUE) |
trace |
controls the level of printing: 0 (no printing), 1 (minimal printing), 3 (detailed printing) |
seed |
to fix the random variable generator |
Details
Unless given new values, restart_sg reuses values stored in results (e.g., integcontrol
).
Value
See solve_game
.
Note
For beta testing, this function could evolve.