filter_for_Game {GPGame} | R Documentation |
All-purpose filter
Description
Select candidate points for conditional simulations or for criterion evaluation, based on a "window" or a probability related to the equilibrium at hand.
Usage
filter_for_Game(
n.s.target,
model = NULL,
predictions = NULL,
type = "window",
equilibrium = "NE",
integcontrol,
options = NULL,
ncores = 1,
random = TRUE,
include.obs = FALSE,
min.crit = 1e-12,
nsamp = NULL,
Nadir = NULL,
Shadow = NULL,
target = NULL
)
Arguments
n.s.target |
scalar or vector of number of strategies (one value per player) to select. For |
model |
is a list of |
predictions |
is a list of size |
type |
either " |
equilibrium |
either ' |
integcontrol |
is a list containing: |
options |
a list containing either the window (matrix or target) or the parameters for Pnash: method
(" |
ncores |
|
random |
Boolean. If |
include.obs |
Boolean. If |
min.crit |
Minimal value for the criterion, useful if |
nsamp |
number of samples to estimate the probability of non-domination, useful when |
Nadir , Shadow |
optional vectors of size |
target |
a vector of target values for the objectives to use the calibration mode |
Details
If type == "windows"
, points are ranked based on their distance to option$window
(when it is a target vector),
or based on the probability that the response belongs to option$window
.
The other options, "PND
" (probability of non-domination, i.e., of not being dominated by the current Pareto front)
and "Pnash
" (probability of realizing a Nash equilibrium) base the ranking of points on the associated probability.
Value
List with two elements: I
indices selected and crit
the filter metric at all candidate points